//场景搭建
var stage = new createjs.Stage('gameView');
//容器
var gameView = new createjs.Container();
//容器添加到舞台中
stage.addChild(gameView);

//绘制圆
var s = new createjs.Shape();
s.graphics.beginFill('#FF0000');
s.graphics.drawCircle(50,50,25);
s.graphics.endFill();
gameView.addChild(s);

//添加帧数
createjs.Ticker.setFPS(30);
createjs.Ticker.addEventListener('tick',stage,false);